Mass Exporting, again
by Dave Buchhofer on Feb.24, 2009, under Batching, maxscript, utility
Mass exporting..
We have a fun little virtools app that loads in various NMO’s exported out from max on the fly as needed based on user input, so in the process of working out what our process would be, we came to the need to have each seperate 3dsmax hierarchy exported out into a seperate virtools NMO file.
Pretty simple, but the question came up on a forum today and its been a useful little script that I’ve been using for years now.
the guts are:
--wanky recursive function to parse hierarchy into an array fn addChildrenToArray theChildren currentObjsToExport = ( for c in theChildren do ( append currentObjsToExport c addChildrenToArray c.children currentObjsToExport ) ) fn massExportfn hier path filetype = ( exportSelection = selection as array if hier == true then ( baseNodesToExport = for o in exportSelection where o.parent == undefined collect o ) else baseNodesToExport = exportSelection --parse through said root nodes for o in baseNodesToExport do ( oldPos = o.position o.position = [0,0,oldPos.z] --children returns a 'NodeChildrenArray, so convert that to an array manually. --include the current node in the array no matter what. currentObjsToExport = #(o) -- if we're packaging hierarchys then collect childrem if hier == true do ( addChildrenToArray o.children currentObjsToExport ) select currentObjsToExport --random info for use to ogle at the export.. yea yea format "\tExport:\t%\tas\t%\n" o.name filetype format "\tTo:\t%\n" (path + "/" + o.name + filetype) format "\n-----------------------------\n\n" -- if we need to save selected use this export type if filetype == ".MAX" then ( savenodes currentObjsToExport (path + "/" + o.name + filetype) quiet:true ) else ( --export using the name of the root node as the filename exportfile (path + "/" + o.name + filetype) #noPrompt selectedOnly:true ) o.position = oldPos ) select exportSelection ) -- and its used by: massExportfn true "C:/temp/" ".vmo"
Theres an interface for it here, but i’ve got it built into many other small little pipeline specific utils, so that may not be of any real use to anyone else, but this little snip might be useful for someone out there.











